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It is claimed that violent computer games encourage players to be aggressive. But recent research shows that, when these games are played online, they can do good. Players can ‘chat’ to opponents as they aim to ‘hunt’ and ‘kill’ each other. Researchers found that players had to use thinking skills, similar to chess, because they had to devise strategies and tactics. Instead of being aggressive in their online ‘chat’, players communicated in a humorous way and developed strong friendships.

Which one of these statements, if true, most strengthens the above argument?